The navigation bar title will show the black name, white name and the game name.(On iPhone the information will be truncated due to limited space). The star before the black name means the game was modified and not saved to disk yet.

        Tap the node in the variation tree window under the board to go to that node.

The node without black or white move will be showed as a triangle. There is a black or white dot for node with comment.

  On the left of variation tree is the variation table, where all the children of the current node are listed. The node name (SGF N[] property), actual move will be shown. If there are comments for the node, a ‘C’ will be shown.

Previous node, Next node

Delete the last node(applicable only when the current node is the last node)

Action button, choose from

  1. 1.toggle between test or edit mode

  2. 2.share the game by email

  3. 3.open the game in other applications.

  4. 4.create problem from current board position

  5. 5.split game(each variation of current node will be a separate game)

     Toolbar

Tool button,can choose between nine modes,determine the effect of tap on the board

Edit button,use to delete or add node , shift up/down variation, etc.

You can choose black move, white move, add black, add white, add triangle, add square, add circle, add mark, add label respectively.

Tool Button

When add black or white, if there is already a stone in the tap position, the stone will be hide.

Edit Button

  1. Del node tree: delete the current node and all the subsequent nodes(children nodes). Delete node will only delete the current node.

  2. Insert node:  Insert a node before the current node. Add variation will add a child node. Note: usually there is no need to add variation manually. Just tap the board to add variation if the current node is not the last node.

  3. Shift Up/Down: to adjust the order of the variations. Note: only applicable when the current node is the first node on the variation.

  4. Show SGF:  show the raw sgf code, the same as open a sgf file in a text editor

  5. Game Information: view and edit global game properties such as black name, white name, result, komi, event, copyright, etc. A few properties can’t be modified after the game is created, such as handicap and board size.

  6. Save:  auto save currently is not supported  due to most of the users will use the app to view/replay games.  Requiring explicit save could prevent the user modifying the game accidentally.

Replay mode

        Two finger tap on the board to toggle between edit and replay mode。In replay mode,  a progress bar and a auto replay button will be shown in the toolbar. Drag the progress bar to go to any position in the game quickly. Also, tap the left part of the board to go backward, tap the right part to go forward.

        Tap the auto button to replay the game automatically。During auto replay, tap the left or right part of the board to adjust the speed.

  1. Two finger tap on the board to toggle between edit mode and replay node.

  2. Two finger swipe up on the board to hide the status bar and navigation bar,two finger swipe up again to hide toolbar also. Two finger swipe down to show the bars again. (iPhone/iPod touch only)

  3. Two finger pinch to zoom in or out the board.

  4. Two finger Swipe left/right to switch between recently opened games. 

  5. Two finger pinch the comment view to adjust the font size.

  6. On iPad landscape mode, two finger tap on the tree view to open full screen board view. Two finger tap on the tree view to toggle between two layouts.

    Multi Touch Gestures

Goto previous branch point

Configuration

During game edit/replay, you can tap the top right config button to bring up the configuration window.


Show next move:

  1. N Never show

  2. A Always show

  3. C Conditional, show only when there are variations


Show resize handle:

When enabled, several black squares will show up, you can drag them to adjust the size of different views.